Indus Battle Royale Game Gets Accessibility Features With Google's Project Gameface


Indus, the upcoming battle royale game from SuperGaming, is getting a new set of accessibility features thanks to Google's Project Gameface.
This AI-powered technology allows players to control the game using their facial expressions and head movements, making it more accessible for people with disabilities.

Project Gameface is an open-source platform that uses a webcam to track a player's facial expressions and head movements. These movements can then be mapped to in-game actions, such as moving the cursor, firing a weapon, or jumping.

SuperGaming has integrated Project Gameface into the Indus Engine, the game's underlying technology. This means that players with disabilities will be able to use Project Gameface to control Indus without any additional hardware or software.

The integration of Project Gameface is a major step forward for accessibility in gaming. It will allow people with disabilities to experience the same level of enjoyment and excitement as everyone else.

In addition to Project Gameface, Indus will also include a number of other accessibility features. These features will include:

  • A customizable control scheme that can be adapted to the needs of individual players.
  • Text-to-speech support for players who are blind or visually impaired.
  • A colorblind mode for players who have difficulty distinguishing between colors.

Indus is scheduled to be released later this year. When it does, it will be one of the most accessible battle royale games on the market.

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